This is a technical demo of the new World Manager API timeline. Using procedural generation techniques, you’ll be able to generate realistic worlds, quickly.

What the f is procedural generation?

Procedural generation is a method of creating data algorithmically as opposed to manually.

In computer graphics, it is also called random generation and is commonly used to create textures and 3D models.

In video games, it is used to automatically create large amounts of content in a game.